A roguelite, magic building game. https://elementalist.games.nwest.one
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dependabot[bot] 2162c73596
build(deps): bump dtolnay/rust-toolchain from 21dc36fb71dd22e3317045c0c31a3f4249868b17 to 7b1c307e0dcbda6122208f10795a713336a9b35a (#84)
build(deps): bump dtolnay/rust-toolchain

Bumps [dtolnay/rust-toolchain](https://github.com/dtolnay/rust-toolchain) from 21dc36fb71dd22e3317045c0c31a3f4249868b17 to 7b1c307e0dcbda6122208f10795a713336a9b35a.
- [Release notes](https://github.com/dtolnay/rust-toolchain/releases)
- [Commits](21dc36fb71...7b1c307e0d)

---
updated-dependencies:
- dependency-name: dtolnay/rust-toolchain
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
2024-09-03 09:40:13 -04:00
.cargo chore: remove duplicate cargo config entry 2024-01-27 12:44:04 -05:00
.github build(deps): bump dtolnay/rust-toolchain from 21dc36fb71dd22e3317045c0c31a3f4249868b17 to 7b1c307e0dcbda6122208f10795a713336a9b35a (#84) 2024-09-03 09:40:13 -04:00
.trunk chore: move supporting scripts to tools dir 2024-02-16 18:28:22 -05:00
design_notes chore: add game design document (#32) 2024-02-22 18:00:23 -05:00
docs feat: physics collisions with rapier 2024-02-16 18:28:22 -05:00
game build(deps): bump egui_dock from 0.11.4 to 0.12.0 in the prod-dependencies group (#51) 2024-04-10 09:36:26 -04:00
game_assets chore: bump to 0.6.0 2024-02-18 13:58:43 -05:00
game_data feat(wip): wizard sprite update 2024-02-17 17:58:33 -05:00
game_library build(deps): bump serde from 1.0.197 to 1.0.198 in the prod-dependencies group (#55) 2024-04-27 10:10:05 -04:00
tools build: change how MacOS builds are made 2024-02-17 17:41:12 -05:00
.gitignore ignore: ignore game executable running in game dir 2024-02-16 18:52:34 -05:00
Cargo.lock build(deps): bump serde from 1.0.197 to 1.0.198 in the prod-dependencies group (#55) 2024-04-27 10:10:05 -04:00
Cargo.toml chore: add release profile 2024-01-22 12:25:44 -05:00
CONTRIBUTING.md chore: address code scanning security concerns (#7) 2024-01-24 17:34:55 -05:00
LICENSE chore: address code scanning security concerns (#7) 2024-01-24 17:34:55 -05:00
README.md docs: fix README sprite link 2024-02-18 14:48:42 -05:00
rust-toolchain.toml ci: use specific nightly toolchain 2024-01-19 08:34:09 -05:00
SECURITY.md chore: update SECURITY.md 2024-01-29 13:06:06 -05:00

game icon Elementalist

Documentation Build & Test OpenSSF Best Practices

wizard A game made with bevy.
  • Design Notes include info about the gameplay loop and gameplay.
  • Game is the bevy app
  • Game Assets has the raw graphics assets (which get exported to game/assets
  • Game Data has the data files that create spells (and other things) in the game
  • Game Library has most of the components and resources used by the game (for ease of testing and reference)

How to Install / Use

Find the latest release in the releases and download the one appropriate to your platform. Unzip and run the game!

Because the game loads assets and data, the archives contain the appropriate directories already (note on MacOS it is hidden inside the .app file). Without the game_data directory, no spells will be loaded, which will make the game unplayable.